Would You Rather Wheel
Twelve family-friendly prompts, from a pet dragon to the deep ocean, come preloaded; one spin of this would you rather wheel picks your question.
How to play a round
- Check the prompts
Skim the twelve starters, or add your own, and cut anything wrong for the youngest person playing.
- Take turns spinning
Hand the spin to whoever answers next so every player faces a fresh question.
- Pick a side
Answer either way, explain only if you want to, then pass the wheel along.
Let the wheel do the asking
The starter dozen stays light: travel, superpowers, seasons, and cozy what-ifs that suit mixed ages. Every line is a complete either-or question, so whatever the pointer stops on reads out exactly as written.
When you write your own, make both halves genuinely tempting; a prompt with one obvious answer kills the conversation. Keep each question on a single line so it never arrives cut in half.
Give each player a personal spin instead of answering as a chorus, and let anyone pass without giving a reason. On long rounds, auto remove winner retires each used prompt so nothing repeats.
Ways to use the question wheel
Use a reviewed prompt set for a light conversation where every person can pass.
- Groups Gentle icebreaker: Offer one easy choice to a new group without asking anyone to reveal personal history.
- Classrooms Optional speaking practice: Use teacher-reviewed questions, model a short answer, and allow a pass or nonverbal response.
- Families Light table game: Let each person answer or skip a suitable question without teasing different preferences.
Ready-made questions
This template starts with 12 ready-made entries. Keep it or edit the list next to the wheel.
- Fly or breathe underwater?
- Visit the past or the future?
- Live by the beach or in the mountains?
- Have a movie night or a game night?
- Talk to animals or speak every language?
- Explore space or the deep ocean?
- Have summer all year or winter all year?
- Have a pet dragon or a friendly robot?
- Read minds or become invisible?
- Own a treehouse or a secret hideout?
- Have unlimited books or unlimited games?
- Be ten minutes early or ten minutes late?
Common questions
What if a player does not want to answer?
Passing is always allowed. Spin again or move to the next player; pressure ruins the game.
Can I make the questions harder for adults?
Yes. Swap any starter for your own either-or line, and save the tougher set in My Wheels for next time.
Can the wheel stop repeating questions?
Turn on auto remove winner; each landed prompt drops away until only two are left.