Wheel of Colors
Click spin to get a random choice.
Entries: 8

Wheel of Colors

This wheel of colors holds eight labeled shades, Red through Pink, and one spin lands on a single named color for your prompt.

How to spin for a color

  1. Set your shades

    Keep the eight starters, or rename the entries and match each Customize fill to its new label.

  2. Spin once

    Announce the written result; it stays clear even when two fills look nearly identical.

  3. Repeat for the next person

    Spin again as needed. If two slices share one label, hide duplicates so only the first stays.

Palette names and the result log may persist on this device; remove them before handing a shared browser to someone else.

A palette that says what it shows

Each slice is filled with the shade it names, so the wheel reads correctly at a glance. Call out the written winner anyway; Teal and Green can blur together on a small phone.

Renaming an entry changes the label only. For a custom palette, retype the names first, then open Customize and set each fill in the same order, top to bottom.

The screen is a guide, not a swatch. Hues shift between monitors, projectors, and print, so check a physical sample before buying paint, ink, or thread.

Where it fits

  • Art Drawing prompt: Use the written result as a starting color, then adapt it to the supplies and contrast available.
  • Classrooms Labeled color activity: Read the winner aloud and pair it with a labeled object so the task never depends on color alone.

Starter colors

This template starts with 8 ready-made entries. Keep it or edit the list next to the wheel.

  • Red
  • Orange
  • Yellow
  • Green
  • Teal
  • Blue
  • Purple
  • Pink

Common questions

Why is the slice still the old color after I renamed it?

Labels and fills are stored separately. Open Customize and pick a new fill for that slice; typing a color word or hex code only edits the text.

How do I give each person a different color?

Switch on auto remove winner and spin once per person. Every winning shade leaves the wheel, and the run stops when two colors are left.