Raffle Wheel
Click spin to get a random choice.
Entries: 12

Raffle Wheel

This raffle wheel starts with twelve sample tickets, and after you swap in the numbers you actually handed out, each spin calls one winning stub.

How to call a raffle winner

  1. Enter the tickets in play

    List every ticket given out, one per line with its zero padding, and keep the rest of the book off the wheel. Above 1,000 tickets, raise Entries Visible in Customize so the whole eligible list can be picked.

  2. Match the settings to the prizes

    Nothing extra is needed for one prize. For several, open Rounds, leave every eligible ticket unchecked and choose Start round; a ticked box excludes that ticket. Auto remove winner also works but stops with two tickets left.

  3. Spin, announce, and log

    Call the number shown in the winner box, check it against the stub, and leave Results history holding the draw order until every prize is claimed.

A spin the whole room watches makes a good reveal, but nothing here audits the draw or produces an official record. Write down each winning number as it is called and keep the matching stubs. Raffles are regulated in many places, and confirming the rules for yours stays the organizer's job. ChoiceSpin's Terms do not allow using the wheel for draws where people pay for a chance to win.

How ChoiceSpin picks results →

Built for tickets, not name lists

The scattered preset numbers stand in for a partly used ticket book. Replace them with the stubs in play, one ticket per line, keeping the zero padding so the call matches what is printed. Leave out numbers still in the book; a ticket nobody holds must never come up. For a large book, generate the run in a spreadsheet, delete the unused rows, and paste the rest. The first 1,000 entries are active by default. Raise Entries Visible in Customize to include the full list, up to 2,000, before drawing.

Each ticket on the wheel starts with the same chance as every other. Enter 41 twice and that stub quietly holds two slices, and Advanced weights move the totals as well, so read the list once more before a prize changes hands.

For several prizes, open Rounds before the first spin. Under Attendance, a checked box keeps a ticket out of the draw, so leave tickets in play unchecked and tick only stubs to skip, such as a voided one. Choose Start round, and each spin calls a ticket not yet drawn; the round can run until every included ticket has come up once. Rounds never deletes anything from your list, so choose End round when the prizes are gone.

Auto remove winner also works: it deletes each called ticket from the list before the next spin. Removal stops with two tickets left, so you award the last prize by hand. With one line per ticket, either method stops a stub from winning twice. Neither method limits a person: someone with three stubs has three slices and can win three prizes. If each person may win only once, decide in advance what happens when someone's second stub comes up.

Read each result from the winner box, not the rim; a full book shrinks the slice labels past the point of calling them aloud. Local Results history lists this device's draws in order, so matching the third ticket out to the third prize on the table takes a glance. Calling small prizes first and the grand prize last keeps the room in it until the end.

A club that draws every month should not rebuild its wheel each time. Save the setup to My Wheels and it waits in this browser for the next meeting. Download a .wheel file as well; it restores the wheel setup on another machine or after a cleared browser.

Raffle formats this covers

Free-entry draws where the entry is a numbered stub rather than a name.

  • Schools Reward ticket draws: Load the tickets students earned that week, spin on Friday, and whoever holds the called number picks from the prize box.
  • Events Door prizes: Number the seats or programs, then draw with Rounds so no number wins twice. A guest who picked up two programs still holds two chances.
  • Clubs Recurring club draws: Set the ticket wheel up once, keep it in My Wheels, and rerun it at every meeting.

Starting entries

  • Ticket 03
  • Ticket 07
  • Ticket 12
  • Ticket 18
  • Ticket 21
  • Ticket 26
  • Ticket 34
  • Ticket 40
  • Ticket 47
  • Ticket 52
  • Ticket 58
  • Ticket 65

Common questions

Can one batch of tickets cover several prizes?

Yes. Open Rounds, tick only tickets that should sit out, and choose Start round. Every spin then lands on a ticket not drawn before, and the round is complete once the last included ticket comes up. With auto remove winner instead, a called ticket leaves the wheel and the next spin draws from what remains. Removal ends at two tickets, and you award the final prize yourself.

How many tickets fit on the wheel?

For a full 2,000-ticket draw, open Customize and set Entries Visible high enough to cover every ticket in play. With the default setting, only the first 1,000 listed tickets can win. Read long ticket numbers from the winner box.

We draw every month. Do the tickets need retyping?

No. My Wheels keeps the setup in this browser, and a downloaded .wheel file brings it back on any machine. Share can also pass the wheel to a co-organizer as a private link, which expires after 24 hours. Share refuses a wheel with hidden, weighted or image entries, or with Entries Visible above 1,000. Send the .wheel file instead. The file leaves out Entries Visible, so whoever opens it has to raise it again for more than 1,000 tickets.